DreamMeld Multidimensional General F.1_v1.0

MJ/NIJI original material, integrating multiple styles such as 3D, 2D illustration, and realism while retaining their foundational characteristics, combined with multiple sets of material training fusion. Overall texture and appearance improvements, character beautification. Preserving diversity in styles. Using more vivid and saturated colors to make every frame more dynamic, enhancing the layering and richness of the visuals. Superior body expression: Optimized body representation, reducing the rate of bad hands.
Instructions (Experts can skip this):
1. First, you need a well-functioning comfyui workflow (saves time, computational power, and is very fast):
When beginners make mistakes, the problematic nodes will be highlighted. The issue might be that you haven’t loaded the model; click the highlighted node to check if the model is correctly loaded. (It could also be due to missing input parameters.)
Basics: I’ve included example diagrams, just load them with one click. I’ve also uploaded a beginner-friendly workflow https://www.liblib.art/modelinfo/12b3b48ec1584969875ba7ed1b427dd7?from=personal_page (The prerequisite is that the model must be in the library, otherwise it won’t be found.)
With negatives: https://www.liblib.art/modelinfo/d41a59ff492844e1bc8c39d3a61e5dcd?from=personal_page The plugin is not yet supported, and the effect feels average.
Advanced: https://www.liblib.art/modelinfo/782aacd70f604da39e83368c696a02a8?from=search A workflow created by 破狼, which is very comprehensive to use.
2. Recommended parameters:
Steps: 20–30 (too many are useless, too few result in blurriness).
Guidance: 3–4 (clarity, saturation, and details).
Sampler selection: euler only (others tested do not work).
Online workflow seeds must be entered manually, or they won’t change.
Model Information
MJ/NIJI original material, integrating multiple styles such as 3D, 2D illustration, and realism while retaining their foundational characteristics, combined with multiple sets of material training fusion. Overall texture and appearance improvements, character beautification. Preserving diversity in styles. Using more vivid and saturated colors to make every frame more dynamic, enhancing the layering and richness of the visuals. Superior body expression: Optimized body representation, reducing the rate of bad hands.
Instructions (Experts can skip this):
1. First, you need a well-functioning comfyui workflow (saves time, computational power, and is very fast):
When beginners make mistakes, the problematic nodes will be highlighted. The issue might be that you haven’t loaded the model; click the highlighted node to check if the model is correctly loaded. (It could also be due to missing input parameters.)
Basics: I’ve included example diagrams, just load them with one click. I’ve also uploaded a beginner-friendly workflow https://www.liblib.art/modelinfo/12b3b48ec1584969875ba7ed1b427dd7?from=personal_page (The prerequisite is that the model must be in the library, otherwise it won’t be found.)
With negatives: https://www.liblib.art/modelinfo/d41a59ff492844e1bc8c39d3a61e5dcd?from=personal_page The plugin is not yet supported, and the effect feels average.
Advanced: https://www.liblib.art/modelinfo/782aacd70f604da39e83368c696a02a8?from=search A workflow created by 破狼, which is very comprehensive to use.
2. Recommended parameters:
Steps: 20–30 (too many are useless, too few result in blurriness).
Guidance: 3–4 (clarity, saturation, and details).
Sampler selection: euler only (others tested do not work).
Online workflow seeds must be entered manually, or they won’t change.