Workflow name: Flux model - multi-view of anime game characters
[Workflow introduction]
Open the workflow. First, upload a style reference image and a multi-angle view at the image loading location on the far left of the screen. Then migrate the image, use Controlnet to control the image, and give it to the sampler for raw image. Then perform image enlargement optimization.

[Usage scenario]
Generate multi-views of characters in corresponding styles through two image styles, which brings creativity and ideas to friends who make games. It is fast and convenient, and it is convenient for work to quickly achieve landing results.

[Key nodes]
FLUX model

[Model version]
FLUX
Model name: flux1-dev-Q4_0.gguf

[LoRA model]
Model name: xlab flux Realism2 lora.safetensors

[ControlNet application]
controlnet-union-sdxl-1.0_promax.safetensors
Start time: 0
End time: 1.000
Intensity: 1.00

[K sampler]
CFG: 1.8
Sampling method: dpmpp sde
Scheduler: karras
Noise reduction: 1.00