









Realistic facial texture details (natural)
Model Information
V2.0 version released: https://www.RunningHub.cn/model/public/2072311076204662785
Specially added face texture details (natural face, orange-yellow version). Try to avoid deep-colored filters in the input image. No trigger words (for adding character facial details, or adding realistic facial textures to characters, etc., English prompt words will work better)
Base model: flux2 klein base 9b,
Steps: 8-20 (If there is no effect, increase the steps or increase the LoRA weight; the higher the steps, the stronger the facial texture details of the character),
cfg: 1 (Do not add acceleration LoRA or other LoRA, otherwise it will affect the model weights)
Model weight: 0.3-1
Faces may appear reddish (this is an issue with my dataset or flux2 vae, males do not have this situation; I think it is likely due to my dataset, but my dataset does not contain photos with reddish faces, so I'm not sure. Flux series models tend to have reddish faces, so I suspect it's a vae issue). Clothes have slight color shifting, mainly because my dataset did not include variables for this and the flux base model itself has some color shifting. Skin will lean towards yellow skin, which is the effect I want, so the skin is not considered color-shifted. Background details will also have subtle changes, as the dataset was not controlled for this aspect.
The above are the pros and cons. Read through for a smoother user experience.
Workflow URL: https://www.RunningHub.cn/post/2070005207978827778
V2.0 version released: https://www.RunningHub.cn/model/public/2072311076204662785
Specially added face texture details (natural face, orange-yellow version). Try to avoid deep-colored filters in the input image. No trigger words (for adding character facial details, or adding realistic facial textures to characters, etc., English prompt words will work better)
Base model: flux2 klein base 9b,
Steps: 8-20 (If there is no effect, increase the steps or increase the LoRA weight; the higher the steps, the stronger the facial texture details of the character),
cfg: 1 (Do not add acceleration LoRA or other LoRA, otherwise it will affect the model weights)
Model weight: 0.3-1
Faces may appear reddish (this is an issue with my dataset or flux2 vae, males do not have this situation; I think it is likely due to my dataset, but my dataset does not contain photos with reddish faces, so I'm not sure. Flux series models tend to have reddish faces, so I suspect it's a vae issue). Clothes have slight color shifting, mainly because my dataset did not include variables for this and the flux base model itself has some color shifting. Skin will lean towards yellow skin, which is the effect I want, so the skin is not considered color-shifted. Background details will also have subtle changes, as the dataset was not controlled for this aspect.
The above are the pros and cons. Read through for a smoother user experience.
Workflow URL: https://www.RunningHub.cn/post/2070005207978827778
