This is a MiniMax H3 workflow focusing on a few problems I've been trying to fix: the oily/plastic look from acceleration LoRAs, blurry distant faces, and quality loss in high-motion scenes. I also added a two-stage latent upscale workflow, so you can generate a quick low-res preview first, find a good seed, and then refine it to around 1080p. This saves quite a bit of time compared to doing the full-resolution generation every time. The workflow also uses a merged H3 model, so text-to-video, image-to-video, first/last frame, and multi-reference generation can all be handled in basically the same workflow.

Check the Tutorial before using the workflow or App:
https://youtu.be/RicFavgpL5o